So, Minecraft 1.2…

…is out. I am both over-whelmed and under-whelmed in equal measure. I’m *so* looking forward to cats for the anti-Creeperness of them (not actually a huge fan of cats IRL, but I can tolerate them in MC if they give Creepers the Fear) and excited by the Jungle biomes (house in a tree, you know it!).

*BUT*

Means the end of YALPS (Yet Another LP Series) – not a terribly bad thing, it’s starting to get a little boring for me and I’m running out of stuff to do. No spoilers, but I really don’t have very much else I want to achieve. The new start is always the exciting part of any LP series (for me).

*SO*

I am looking at changing things up with the next LP series. I’m going unimod – I’ll upgrade to 1.2 once Equivalent Exchange updates and run with just EE. It’ll be tough to start with (no hella-mining with an IC2 Diamond Drill while I build up to the EE Power Toys), but I also believe it’ll give me the most exciting mid/end game experience. Plus, waiting on a single mod to update is a lot easier than waiting on ten or more to update (in addition to the pre-reqs, that is…).

Oh, and it’ll (potentially) be SMP. #minecraftchums, I’m going to be getting my server running 1.2 and EE, so it’ll be a lot easier for you all (and I) to get up and running without “ID Conflict” problems like I had for my current series (and basically stopped me running the server with 1.1).

Finally, it’ll be (rightly) called Season Four; by all rights the current LP should be called Season Three, and this’ll be the fourth lot of Minecraft LP videos I’ve done. So, I’m looking forward to “PMUK Plays Minecraft Season 4”, and I hope you all will too.

P.S. Expect regular world downloads for this new season. It’ll be a whole lot easier for me to release worlds when there’s only the one mod installed. How often sounds good? Every 5 episodes? ūüėČ

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PMUK Plays… 1.0

It’s official, I’m closing down my Minecraft Beta v1.8.1 Let’s Play series (will upload the last of the currently recorded footage, another 20 episodes or so, but won’t be recording any more) and moving over to Minecraft v1.0. Almost all the mods I’ve been waiting on are updated to v1.0, so the time feels right.

I’ve already updated my PMUK Plays… page here with the opening mod list (and the “just waiting on updates” list too) and I’ll be recording an episode zero tonight to list the mods, explain the play style, and hand out the seed again. Other than that, given I’ll be out of the UK for 2 weeks over the coming festive break, and I’m not taking my gaming rig with me to record videos, it’ll be the start of January (first weekend at a wild guess) before I get started on the series proper.

And finally, for those of you that care, I’ll be making my v1.8.1 save available for download. I had originally intended to keep the save to myself until the series was over, and that time is now (ish…)

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So… Minecraft 1.0…

I’ve been quite deliberately holding off updating to release (1.0). My YouTube Lets Play series is getting interesting (at last), and I’m using a dozen or so mods in it, all of which I’d want to continue using in a future move to 1.0.

However, my chosen SSP mod list is becoming 1.0 release compatible by the day; RedPower 2, BuildCraft 2 and Equivalent Exchange 5 all now work in release (thanks to updated Modloader, ModloaderMP and Minecraft Forge releases, and the tireless and diligent work of the mod authors), I just need IndustrialCraft2 to become compatible and I’ll be in complete hog heaven. There’s even a truley lovely TooManyItems for 1.0.

For SMP 1.0 things aren’t quite so nice, since EE isn’t SMP compatible yet (and necessarily, no IC2 either). At least Multiplay (who supply my server) have a “1.0 with Buildcraft” profile now (even if I couldn’t get it to work in very limited testing yesterday).

For my PMUK Plays series on YouTube, I’m starting to wonder if I can live without IC2… Would slow crafting and only one ingot per ore upset me that much?

UPDATE: Well, I went mod-by-mod through through my list, and I’ve hit, what for me, is a deal breaker. I’m pretty sure I can get by without IC2 (and the many IC2 additions), but there’s no way I can have BuildCraft without Zeldo’s AdditionalPipes; piping costs to replicate what I currently have would be astronomical.

FURTHER UPDATE: There’s a Zeldo’s AdditionalPipes that’s compatible with 1.0 release. DaStormBringer has tweaked Zeldo’s code to work in 1.0 until Zeldo himself releases a 1.0 compatible version (and Zeldo has stated that he’s hanging on for BuildCraft 3.0 to release before he’s going to look at 1.0 compatibility), so the news just gets better and better. I might just “officially” upgrade my LP series to 1.0…

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I’ve got a Minecraft server

OK, so despite my last post, things have changed again. It’s now a plain Vanilla 1.8.1 with a bunch of mods installed. In order to connect to it and get the very best gaming experience you *will* need the following prerequisite mods installed:-

  1. Risugami’s ModLoader
  2. Flan’s ModLoaderMP
  3. SpaceToad’s MCForge
  4. JCLA3114’s XP Orb Fix¬†(Optional, the server has it so client’s don’t strictly require it)

Make sure you run the client once after installing the prereqs!

Then install these mods:-

  1. Alblaka’s IndustrialCraft2 (1.23)
  2. CPW’s fixed version of Zippinus’ Advanced Machines for IndustrialCraft2
  3. F4113nb34st’s More Composite Armor for IndustrialCraft2
  4. F4113nb34st’s More Tree Taps for IndustrialCraft2
  5. SpaceToad’s BuildCraft (2.2.5) – All parts
  6. Zeldo’s AdditionalPipes for BuildCraft (rev 29)
  7. Eloraam’s RedPower 2.0 (Prerelease 3b) – All parts
  8. Ali4z’s Wireless Redstone (1.4)

NOTE: List subject to change, I’m doing this from memory…

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I’m getting a Minecraft server

Actually, it’d be more accurate to say I’ve got a Minecraft server (and Ventrilo server) from Multiplay, but I’m not ready to have friends on yet. Right now, it’s a default Bukkit server running on vanilla 1.8.1, but I intend to install the various machine mods (IndustrialCraft2, BuildCraft2.2, AdditionalPipes,¬†RedPower2, Wireless Redstone, PortalGun, etc., etc.) so it’s as close as I can get to my current SSP build; that’s right, I’ve stopped using the Technic2 pack.

See, it turns out that quite a big chunk of the Technic 2 pack annoyed the hell outta me once I’d spent more than a few days playing with it (Mo’ Creatures, Millenaire) and moving over to the mods I did like, along with a few more, in 1.8.1 so I get the very latest versions of the mods I like, has kept my interest for far longer.

Since I really like the¬†camaraderie and challenge of SMP, I’m going to try to capture as much of it as I can before Minecraft goes gold. My only annoyance/upset? No Equivalent Exchange for SMP (yet…). We live in hope (both direwolf20 and myself)…

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Minecraft got fun (again)

WARNING! This post will suggest you downgrade! Don’t worry though, it’s easy to come back to current… ūüôā

I’d been getting bored of Minecraft recently. Sure, v1.8.1 is out and has it’s pretty NPC villages and all, but when you’ve dug out a half dozen 80×30 mob grinders on a half dozen maps, the thought of digging out yet another starts to grate. Then I watched the starts of a series of vlogs by Yogscast, and my love of the game has returned in spade-fulls.

The secret? It’s a mod pack called Technic 2¬†by Kakermix, and it’s a bit of a beast; not to install, that took a few seconds, but to make use of – more on that in a moment however.,

So, what do you get that has rekindled my enjoyment? It’d be easier to explain what you don’t get because there are just so many mods inside it:

Note: Before anyone notices and complains, I “borrowed” the above list from the Yogscast guys video… I wasn’t about to re-type it!

The big ticket things are machines, electrical power generation, automation… the list goes on and on. You can build machines to mine/quarry for you, pass the results through pipes to automated crafting benches, and have them send their output to auto-stacking chests, all without the need for any further player interaction after the initial set up.

Now, all this loveliness comes at a price, and that price is you must be running v1.7.3 to have the many mods working in harmony. Having said that though, someone has thought of that too, and a further tool lets you patch your Minecraft installation back and forth with relative ease.

Finally, if you do decide to take the plunge and install Technic, in addition to watching the Yogscast videos, can I humbly point you at Garfu’s excellent¬†Minecraft: Technic Modpack Guide

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Updated: Minecraft v1.8.1 – initial thoughts

So, is it just me? Every time it rains, it also rains inside the house I’m building. Wooden stairs make up the roof, and the ground floor is wooden planks, but the rain appears to ignore that and falls straight through to the basement. I can either chop out the wooden blocks one at a time and put them back in (which makes them solid against the rain again) or put down a layer of dirt which really is solid against the rain.

And as for the updated minecraft4kids HD texture pack, stone blocks feature tiny fire and portal texture squares on them (making the pack pretty much unusable for me).

Update: The problem with stone blocks in minecraft4kids was actually a problem in Kahr’s MCPatcher HD Fix. All you need to do is reapply the patch a few times and that makes it apply successfully.

It’s not been a great v1.8 experience so far.

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Updated: Minecraft v1.8.1 is out

Update: The first patch to the v1.8 release has also been released. Not too sure what’s changed as I’m at work and unable to run it to find out.

That’s right, the first tranche of Minecraft v1.8, the so-called “Adventure Update” has been released to beta for real, along with the accompanying server.

Lots of new features to play with, including (but not limited to):

  • *Tons* more food stuffs, and the food stacks now (plenty of people unhappy about these two…)
  • Unpopulated NPC villages
  • Ravines, caverns and canyons
  • Sprinting
  • And a whole bunch of other stuff

On the server side the big change is a new “console” that shows memory usage and online players as well as the log; given I’ve already updated my server to v1.8 (and made a new map to get all the new terrain features), I must say I’m totally in love with the new console, it should make looking after the server much nicer. Not sure if any of the wrapper/server script add-ons have caught up with it yet (SimpleServer hadn’t when I checked earlier), but a little bit of patience goes a long way.

Get the update in-game if you’re running v1.7.X (remember to disable your HD patch etc before updating – easiest just to force an update to stock v1.7.5), or alternatively get it from the Minecraft website¬†(along with the server).

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When is Minecraft 1.8 out?

In answer to the prayers of the braying masses on Twitter who are bombarding @Jeb_" href="http://twitter.com/jeb_">Jeb with “When is 1.8 out?” tweets, we have¬†http://whenisminecraftout.net/¬†that answers the question beautifully in a single sentence.

Long version? Minecraft 1.8 will be released as a pair of updates. Part one being the version taken to PAX (with some additional bug fixes) *hopefully* out on September 8th, and part two being with Mojang only knows what in it and it’ll be out when it’s out.

There, HAPPY NOW?

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